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As
of the writing of this, we are a week and a half from the
release of Hellboy 2: the Golden Army on DVD. So, needless
to say, I'm pretty much doing this review blind, as I haven't
seen the flick yet.
However, there are a few things I do about Johann Krauss.
Or is it Kraus? I found it both ways on the web.
He's basically a spirit without a body. He "inhabits" an
environmental suit that's more designed to keep him together and
the environment out. When he's out of his suit he can take
over a body or mechanical item for a short period of time.
The character's comic book appearances are a fair bit different
than the physical one presented in the film. The comic
book character looks more like a standard military/police
jumpsuit with a smoke filled light bulb for a head with a
"Sleeper" mouth piece.
Guillermo del Toro went Steampunk with Johann in the film,
though. Drawing inspiration from vintage diving suits, the
film version of Krauss reminds me of a cross between Wat Tambor
and the Firespeeder Pilot from SW E3 (See bottom picture.)
Appearance:
From what I was able to glean from web pictures, Johann here
is a pretty good likeness of the movie's newest BPRD agent.
I've seen a few vintage diving suits over the years and that's
immediately the vibe this figure gives off.
When I was taking the bottom picture, the amount of detailing
over the Star Wars figures he's presented with pops right out.
There's just an instant realization that there's a ton more
detail on this guy. It's not any one thing. A valve
here, a bit of silver highlight there. For the most parts
I think of Star Wars figures as "Hasbroized" versions of the
film characters they represent. Johann, and HB before him,
give me a sense of being miniaturized versions of their screen
counterparts, with the only concessions given to stuff that just
wasn't possible to do at that size.
The
head dome impressed me for being fairly clear. There's no
glue slop visible at it's attachment either. No liberties
were taken to cut corners with the detailing under the dome,
either. The paint underneath is multi-ap goodness.
However, paint is also where Krauss falls a bit short.
In all of the screen shots I could find of him, his uniform
appears new and good working order. Mezco has over-washed
this dude a bit. If I hadn't looked at the screen shots,
I'd have guessed the suit had seen a lot of action. The
wash on the legs is so heavy on the legs especially, it's hard
to tell when the sloppily painted brown patches start and the
weathering begins. Above the waist, not so bad.
Below the waist is a weathering disaster.
One thing I was going to complain about here was the split knee
pads. When they are together, they look like a solid
piece. When his knees are moved they open up. After
seeing some online shots, I realized this is actually how the
costume was built. How's that for attention to detail.
Fun:
Johann
comes with three accessories. The first of which is a BPRD
logo base that is a twin to Hellboy's. Again a sculpted
base would have been nice, but I'd rather have a figure that is
nicer than a sculpted base the figure doesn't even need to stand
up with.
The other two accessories are his "spirit tendrils." This
is basically a bit of Johann coming out of the suit. One
of his main ways he does this, is through valves on the ends of
his finger tips. (Detailed in silver paint on the figure.)
There's no hokey pegs or magnets, they are sculpted to fit into
his hands. I have to apologize for the pictures, between
crystal skulls and clear headed characters the photos have been
a bit difficult lately.
I
have to say I'm not a big fan of these. I understand
the intent and the execution is way better than say, most of the
Force effects we've seen. A little paint on the part that
fits in the hand may have sold the fingertip valves a tad
better, but it isn't bad. To me, the problem with this
effect is it just never appears wispy enough. There always
has to be enough strength to support it. For my part, I'll
display him without it.
The number one selling feature for this line after detail?
Articulation. When I was shooting the pictures it was
impossible to find a pose where the figure didn't look good or
the articulation was too limited. He's missing a couple of
things, but this may be to keep more in line with the suit idea.
First, a chest joint. I expected one up under the shoulder
piece, but there isn't one. Two, swivels below the knee
are missing. It's slightly limiting, but I think it's
accurate to the character. One joint on the figure that
seems a bit much, is the ball jointed head piece. I would
have thought this as a more mechanical cut joint. However,
it allows the figure some expression so it's not all bad.
Overall:
Except for the paint, I don't think there's
anything to complain about with this figure. He's got the
detail, articulation, and fun factor of a 7" figure packed into
one that's half the size.
I really hope with some of the licensed
properties coming out, Mezco becomes a company of choice.
While having every minor character of a series is cool, having
really incredible versions of the main characters is equally cool,
if not awesome. Now, to go put Johann to use in the fish
tank....just kidding.
Check out our previous review of Hellboy
here.
Engineernerd Score: 90/100
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